Our seventh one page adventure (OPA) – download bite-sized inspiration for your RPG sessions!
Not all criminal dens are sleazy bars, roadside camps or underground hideouts – some run their dirty deeds from within a respectable business. This One Page Adventure tasks the players to investigate how the dry dock dodgers manage to smuggle tons of illegal goods into the city without even owning a boat. A short and simple investigation story containing traces of betrayal and woodworking. Enjoy!
Overview
The Story
The local law enforcement has charged you with finding conclusive evidence of the dry dock dodgers wrongdoings – to lock them away once and for all. They have pointed you towards a quaint dry dock and boatmaker’s workshop at the edge of the harbor.
In this one-page adventure, you and your party must find out how the dry dock dodgers have been smuggling goods in and out of the city for all these years. At first glance, their headquarters seems to hold only a perfectly legitimate business. Its time to snoop around and find out, if this nice workshop is really “Harboring Criminals”.